Artistrading Cards Archive Encased

Cased Artistrading Cards Archive Cased: Twenty-eight compartments for decks of artistrading cards framed under acrylic with a hinged system to allow opening the case to examine each deck. The cards are prototypes for vaguely described games, some that are described in a book titled, "Artist's Collectible Trading Cards and Games." In part I of this book I catalogued the artist’s trading cards I made from the late 1990s to 2015. The cards took a variety of forms, styles, and materials - one set is made of etched copper plates intended to be printed on an etching press. In Part II, I offered ten easy games copied from the Dummies Series, modified to help a novice like me get into the swing of card games that underlie many TCGs. I am neither a player nor collector myself, therefore from "Collectible Trading Card Games for Dummies," I copied over ten simple games. In this way I hoped to invent one of my own. By learning the game mechanics of simple games - which are on the market already - I thought I could arrive at an original artist’s collectible trading card game. Playing the role of a failed art professor (despite that my nineteen years’ teaching at the University of Washington I may appear to be anything but a failure) I had risked all to teach - and lost. Be that as it may, my game-of-life is not over and I believe I will achieve something great in my teaching, because - to my mind - teaching is of greater importance to humanity than art or games alone. The three,  however, are complementary – effective teaching may be in an interactive triad, but without the discipline of teachers,’ artists’ and gamers’ contributions, their importance is at risk. As an educated population is the secret of successful democracy, and as mechanization has taken command of so much of civilization, it may be that playing games is a better way to learn and teach than has been understood. Artist’s collectible trading card games is my way of exploring, and my book and this collection documents my process. In March, 2023, this was used in building the Escape Emeralda game. It refers to fractionalized ownership of artiscrip or artiscryp, and the possibility of buying only a few dollars' worth of the item as a share in the Printmaking Toys and Games Factory. However, until this version can be in effect, the piece can only be owned in artiscrip as 100% share. The owner has the right to fractionalize it by his or her own method, returning 10% of gross net to the author, me, Bill H. Ritchie.
Cased Artistrading Cards Archive Cased

Twenty-eight compartments for decks of artistrading cards framed under acrylic with a hinged system to allow opening the case to examine each deck. The cards are prototypes for vaguely described games, some that are described in a book titled, "Artist's Collectible Trading Cards and Games." In part I of this book I catalogued the artist’s trading cards I made from the late 1990s to 2015. The cards took a variety of forms, styles, and materials - one set is made of etched copper plates intended to be printed on an etching press. In Part II, I offered ten easy games copied from the Dummies Series, modified to help a novice like me get into the swing of card games that underlie many TCGs. I am neither a player nor collector myself, therefore from "Collectible Trading Card Games for Dummies," I copied over ten simple games. In this way I hoped to invent one of my own. By learning the game mechanics of simple games - which are on the market already - I thought I could arrive at an original artist’s collectible trading card game. Playing the role of a failed art professor (despite that my nineteen years’ teaching at the University of Washington I may appear to be anything but a failure) I had risked all to teach - and lost. Be that as it may, my game-of-life is not over and I believe I will achieve something great in my teaching, because - to my mind - teaching is of greater importance to humanity than art or games alone. The three, however, are complementary – effective teaching may be in an interactive triad, but without the discipline of teachers,’ artists’ and gamers’ contributions, their importance is at risk. As an educated population is the secret of successful democracy, and as mechanization has taken command of so much of civilization, it may be that playing games is a better way to learn and teach than has been understood. Artist’s collectible trading card games is my way of exploring, and my book and this collection documents my process. In March, 2023, this was used in building the Escape Emeralda game. It refers to fractionalized ownership of artiscrip or artiscryp, and the possibility of buying only a few dollars' worth of the item as a share in the Printmaking Toys and Games Factory. However, until this version can be in effect, the piece can only be owned in artiscrip as 100% share. The owner has the right to fractionalize it by his or her own method, returning 10% of gross net to the author, me, Bill H. Ritchie.

Name/Title

Artistrading Cards Archive Encased

Description

Collection of playing-size cards

Made/Created

Artist

Bill Ritchie

Other Names and Numbers

Other Numbers

Number Type

DSCN

Other Number

2090

Number Type

Folio Number

Other Number

2292

Location

Location

* Untyped Location

Condo

Date

January 3, 2022

Notes

Box 5, images 2292-2295

Valuations

Valuation Type

Estimate

Value

$4,000.00

Estimator

Bill Ritchie

Date

Feb 7, 2022

Notes

On March 9, 2023, Bill found this useful to develop the user interface for the HUB-based escape game, where the player has to buy a fraction of the item - a fraction of the estimated value that day, $4,000. Determining how much the fraction would be would be in the cost - paid to the curator, like the guard at the door of the Escape Room. By shopping cart, the person would be obligated to either pay or stay locked in. Possibly someone else would show up.

Created By

nelsund3@hotmail.com

Create Date

January 3, 2022

Updated By

ritchie@seanet.com

Update Date

March 9, 2023